A downloadable tool

Introduction

Unused Assets Detector is a Unity editor tool designed to detect unused assets in your project. This tool helps developers clean up their projects by reducing unnecessary resource usage.

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Features

  • Scans all assets in the project and detects unused ones.
  • Supports adding assets or folders to a whitelist to exclude them from detection.
  • Provides list and grid view modes for easy viewing of unused assets.
  • Allows direct deletion of unused assets within the project.
  • Calculate the amount and disk size of unused assets

Usage

  1. In the Unity editor, navigate to Tools > BY Utils > Unused Assets Detector to open the tool window. image
  2. Click the Find Unused Assets button to start scanning for unused assets in the project.
  3. Use the folder hierarchy on the left to navigate and view unused assets in each folder.
  4. Click Add Asset to Whitelist or Add Folder to Whitelist to add assets or folders to the whitelist.
  5. Use Show as List or Show as Grid to switch view modes.
  • List
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  • Grid
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  1. Click the Delete button next to an asset to remove unwanted assets.

Whitelist

The whitelist feature allows users to exclude certain assets or folders from detection. Whitelist information is stored in the Whitelist.asset scriptable object located in the Assets/UnusedAssetsDetector/.

Notes

  • Use the delete function with caution, as deleted assets cannot be recovered.
  • The demo assets are using Unity's built-in render pipeline

Installation

Contribution

Contributions to improve this tool are welcome. Please participate by submitting pull requests or reporting issues.


GitHub

https://github.com/barryyip0625/UnusedAssetsDetector

Download

Download
UnusedAssetsDetector_v1_1_0.unitypackage 8.9 kB

Install instructions

  • Download the latest release package
  • Install with Unity Package Manager via git URL https://github.com/barryyip0625/UnusedAssetsDetector.git

Development log

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